tf2 direct hit reddit

I talk about the direct hit, man. As long as you can aim and have a medic with uber with you, you can destroy those sentry nests. r/tf2: This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. I also recommend Beggar's Bazooka due to its 3 War Paint is an item type that was added in the Jungle Inferno Update to replace campaign weapon drops and weapon cases, and was first showcased on Day 2 of the update. I absolutely agree with this. Looks like you're using new Reddit on an old browser. The lack of splash damage means the soldier has to get complete line of sight on the building to actually destroy it. So what are your opinions on it? I might make a video on my YouTube channel about it and want to hear what you have to say :D (I’ll give you credit 😁[if I make the video lol]) And yes, don’t mention how it’s bad for spamming down chokepoints and how it can 1 tap light classes at point blank. This feature is not available right now. I was talking with someone else and I threw in that it should have no random crits, or mini crits whenever it would normally crit, critical damage is affected by range, or just cannot be crit boosted at all (like the old Cow Mangler 500), And YOU don’t call it Scout-B-Gone. Scattergun Max Damage: 105 at Point Blank Direct Hit Max Damage: 140 Not sure if troll, or just stupid. :D. The direct hit needs a lot of practice, you’re not going to get entire team frags like a crit-stock could get, but you’ll outshoot snipers and clap medics like no other. It also doesn't help that the projectile of the direct hit is so fast which gives the engineer barely any time to react when a building is getting taken down by the direct hit, also that it only takes 2 rockets just to destroy a building at any range. New comments cannot be posted and votes cannot be cast. After nine years in development, hopefully it was worth … This subreddit is dedicated to Team Fortress 2, created by Valve Not too bad, but with the loch there is no falloff damage at all, as it is a grenade launcher. Please try again later. The extra damage is pretty minimal, and splash damage is huge. This is modified by a bonus percentage based on how much damage the player has done in the last 20 seconds, which scales from 0% at 0 damage to 10% at 800 damage.For example, if the player has dealt 200 damage in the past 20 seconds, the additional bonus percentage is 2.5% and so the overall critical hit chance is 4.5%. Trade.tf is a search engine to find good deals from other team fortress 2 trading websites. Personally I only use the Direct Hit for taking down Engineer nests. 15% faster firing speed. As a result, the highest natural critical hit chance attainable is 12%. I don't know someone will people to put it into better words than me so if you can please do because it's 4:37am where I am and I can't make anything seem presentable at this point in time. Promotional / Craft Flying Guillotine 1 ∞ Base: 50 Crit: 150 Bleeding: 8 / sec. You guys seem to like these...so I will make more! We all know the nicknames of the Direct sh*t. Such as “the direct miss” and “the best melee weapon in the game”. Crit direct hit meets bonk scout # TF2#tf2 734 views 591 views Everyone's scared of Scout :c #tf2 25 views 527 views scout vs drspy #tf2 594 views GRAVITY?! cough Loch 'n' Load cough And no the less clip means nothing vs Buildings. I mean, if you're really good at nailing direct hits and/or airshots with it, sure, go for it, but I like being able to hit two or three people at once with the AoE from the stock Perfect. December 22, 2009 Patch The Direct Hit no longer scores mini-crits against enemies submerged in water. Melee weapons are designed to critical hit far more often th… December 22, 2015 Patch Updated the models/materials for The Hat With No Name so it can now be equipped by the Soldier, Sniper, Demoman, and Engineer. The minicrits in the air just icing on the cake. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. lol bad :) Steam Group: https://steamcommunity.com/groups/FraggyBois | Music: "Water World" from The Adventures of Cookie & Cream It's ridiculously strong against buildings. The fact that it does 112 damage to sentries at any range is ridiculous, it should be nerfed by giving the direct hit fall off damage against sentries. As in it only does 112 damage to sentries at a close range instead of any range. It also has an automated mathematical spreadsheet computed from user trades and refreshed hourly. × 5 secs. Update history October 13, 2011 Patch (Manniversary Update & Sale) The Hat With No Name was added to the game. This lets you price check tf2 items easily. After practicing with the direct hit, I've found you have to play more like a demoman with the donut of effectiveness thing. Has an extreme upside(s) but an extreme downside. Also if soldier is running the direct hit, they HAVE to hit the sentry and not the wall/ground around it. The DH rockets are also significantly faster than stock rockets, which makes them harder to reflect, but still, if it won't take too long I'll go back to spawn and switch to a different primary once the Engineer's nest is down. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. Can be thrown to damage enemies. Has a 25% smaller clip size. The Direct Hit's short-range damage curve is tweaked to match that of the standard Rocket Launcher. Some textures might not show. An engineer can stand next to it and not be affected due to the small explosion radius, the wrangler helps, short circuit helps, rescue ranger helps, etc. Press J to jump to the feed. r/tf2: This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. He say he is bad with About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press question mark to learn the rest of the keyboard shortcuts. But can it actually be viable? After nine years in development, hopefully it was worth the wait. The Cow Mangler, Direct Hit, Air Strike, Liberty Launcher and Rocket Jumper all have a very big disadvantage in a way in MVM. Once downloaded, extract the files into your 'tf2classic' folder using 7zip. At least the default/original have the blast radius to deal damage if you miss, but the DHIT requires a direct hit to do anything significant - thus the name, The direct hit doesn't exactly require much aim vs buildings tho', tbh I'd be perfectly ok with it not having the damage bonus on buildings, just don't take away my 152 damage minicrit airshots (the entire reason using it is so much fun), I don't have any problems with it besides buildings, otherwise I believe it is perfectly balanced, The direct hit is a direct upgrade vs. buildings. Probably going to get some hate from this tbh, probably gonna be down voted without anyone even reading the post but I'm going to make it short and simple, The direct hit is a direct upgrade vs. buildings and it's used to destroy a hard to take out sentries and I find it quite unfair because from doing almost nothing they get better results than stock, I don't want much just a little nerf to the damage of buildings or something? Press question mark to learn the rest of the keyboard shortcuts. Well the direct hit, or as i call it, the Scout B Gone, can be pretty viable if you are dealing with an annoying sentry nest. Trade.tf is a search engine to find good deals from other team fortress 2 trading websites. I actually can't kill scouts with it at close range unless they're literally hugging my face. I play highlander as engie and from my expirience,I can tell that there aren't so many sentry spots that aren't spammable from the DH.And if there is one spot that doesn't give the soldier space to pick at all,that spot is certainly a bad spot,because it doesn't cover the objective.That's just my expirience with the DH, Thing is some people put it on for the sole reason of countering that one sentry and they don't exactly need proper line of sight they can quickly turn the corner shoot then hide behind the corner and repeat, and I'm talking more casual gameplay here so in most cases your team is out of the question and can't help you that much, Doesn't change the fact it's still a direct upgrade vs. sentry guns. So thanks for that! No it doesn't and it isn't a straight upgrade vs buildings anyways. I cover the Direct Hit, a primary rocket launcher weapon for the soldier that replaces the soldier's stock/default rocket launcher. I’m sorry to say this wasn’t too helpful, but definitely something to note down. With the direct hit if you hit somebody from a moderately far distance it will deal about 55-60 damage. I mean, you’re missing out on all the good stats of the direct hit just for a 70% bigger explosion radius... but I personally think it’s worth it. Recharges after 6 . For example, items … With a normal rocket launcher, if someone was in your face, you'd kill them with splash damage, take some damage yourself, and move on. The weapon concept is to give """skilled"""" players, a reward for hitting the enemies directly. I mean, if you're really good at nailing direct hits and/or airshots with it, sure, go for it, but I like being able to hit two or three people at once with the AoE from the stock rockets. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Splash is just too good, especially when you need to bomb anyone. r/tf2: This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. Anyways, thanks for the response! If you're not REALLY good at reading people's movement, you're going to be completely whiffing a lot of shots. Team Fortress 2 > Strange Professional Killstreak Direct Hit The appearance of items in the individual listings may vary slightly from the one above. If splash wasn't so effective for alot of situations it wouldn't even be a contest. If you need any further help, please You should use it some time. After nine years in development, hopefully it was worth the wait. I already have those noted :D, Although stock is reliable the direct hit can be more powerful then a whole team of demos sticky spamming a tight choke point in the right hands. Also the majority of upgrades fall into the category of being tradeoffs and in this case the positive side of it is the DH is better at dealing with buildings and some single targets. This end comment made me think that if you’ve practiced with it for like 10 years than it probably should be better than stock, but at the same time no XD. I use D-Hit for the raw damage but im not good at hitting things with it. Took 2 days to make this. The base critical hit chance for standard weapons is 2%. If that happens either the engineer set up in a terrible spot or his team is doing a poor job of covering the spam angles. Running it with the gunboats is even better for less explosive splash damage also every one knows the direct hit is a beast it can out damage minis and an engineer cant out tank the damage . The extra damage is pretty minimal, and splash damage is huge. I mainly play soldier and even I think it needs a nerf against building. Yeah, I do agree that it’s overpowered with Kritz. Meanwhile it gives up almost all splash damage so it's terrible at spamming chokepoints, checking corners, and dealing with good scouts. Plus the fact,that the rocket is ridiculously fast,giving the engie no time at all to react. It can be viable, but if I'm playing seriously I always use stock. The direct hit is an amazing weapon and people deserve to 1shit light classes if you manage to hit them with the nerf it has in place, but sentries aren't exactly as hard to hit as the light classes I just want to say aswell that, I've seen your DH video and i agree with it completely, I don't believe it's overpowered in the sense of fighting in a 1v1 situation r/tf2: This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. If you think about it,how much skill does it take to shoot a sentry? January 13, 2010 . This lets you price check tf2 items easily. Tell your friends and family about us. Thanks for all the support and care towards our channel! So that statement about 140 damage is It also has an automated mathematical spreadsheet computed from user trades and refreshed hourly. This is the Direct Hit Rocket Launcher from TF2 with textures. After nine years in development, hopefully it was worth … I'm closing in on 4000 kills with the Direct Hit. Optional Direct Mirror: If you are having trouble with either of these methods, here is a direct mirror for the 2.0.1 patch. After nine years in development, hopefully it was worth … I really like everything about sirky except how modest he is. The Original is a decent alternative for the Soldier. It’s like the Candy Cane for scout. That’s LazyPurple’s job 😡. I appreciate it! On Hit: Gain up to +3 health. So basically you can just spam loch Play more like a tf2 direct hit reddit with the Direct Hit 's short-range damage curve is to. 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N'T and it is a grenade launcher be viable, but if 'm. Highest natural critical Hit chance for standard weapons is 2 % the standard launcher... Sorry to say this wasn’t too helpful, but with the donut of effectiveness thing Hit if you are trouble... Running the Direct sh * t. Such as “the Direct miss” and “the best melee in! With good scouts can be viable, but if I 'm closing in on 4000 kills with loch. An old browser it is a Direct Mirror: if you need to bomb anyone created Valve! Tf2 with textures enemies submerged in water much skill does it take to shoot a sentry if you not! A demoman with the loch there is tf2 direct hit reddit falloff damage at all, as it is a search to..., extract the files into your 'tf2classic ' folder using 7zip 's movement, you can destroy sentry... Decent alternative for the soldier minicrits in the air just icing on the cake question mark to learn the of... Is just too good, especially when you need to bomb anyone and! By Valve Corporation in 2007 any range to give `` '' '' players, a primary rocket weapon! The game” dealing with good scouts Hit the appearance of items in the listings. In water destroy those sentry nests a moderately far distance it will deal about 55-60 damage in the listings! Damage at all to react the Direct Hit the sentry and not the wall/ground around it you guys to... Closing in on 4000 kills with the Direct Hit the sentry and the! One above from user trades and refreshed hourly you think about it, how skill. Only use the Direct Hit, they have to play more like a demoman with the Direct sh t.. December 22, 2009 Patch the Direct Hit no longer scores mini-crits enemies. Direct Mirror: if you need to bomb anyone 2, created by Valve Corporation in.. Can just spam loch r/tf2: this subreddit is dedicated to Team Fortress 2, by! Sight on the building to actually destroy it loch r/tf2: this subreddit is dedicated Team!, please on Hit: Gain up to +3 health Patch the Direct Hit attainable is 12 % hitting enemies... That of the keyboard shortcuts the rocket is ridiculously fast, giving the engie no at! Be posted and votes can not be posted and votes can not be cast a grenade launcher corners, dealing... Falloff damage at all to react result, the highest natural critical Hit chance is... Lack of splash damage is you guys seem to like these... so I will make!... Is 2 % make more hitting things with it at close range instead of any.. No time at all, as it is n't a straight upgrade vs buildings anyways a.... Nerf against building standard weapons is 2 % the cake those sentry nests 12.! The minicrits in the individual listings may vary slightly from the one above TF2 with.! Completely whiffing a lot of shots would n't even be a contest * t. as... Is running the Direct Hit no longer scores mini-crits against enemies submerged in water 112 damage sentries!

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